Benchmarks

Benchmark set
Difficulty
ScenarioAceLegendSentinelValourLeaderboard
Static
rA Twoshot MedAce1,000Legend1,100Sentinel1,200Valour1,300Leaderboard →
rA SixwideAce1,100Legend1,200Sentinel1,300Valour1,400Leaderboard →
rA SixshotAce900Legend1,000Sentinel1,100Valour1,200Leaderboard →
Dynamic
rA HeadclickAce650Legend700Sentinel750Valour800Leaderboard →
rA XYclick MedAce600Legend700Sentinel800Valour900Leaderboard →
rA Bounceclick MedAce450Legend550Sentinel650Valour750Leaderboard →
Precise
rA Bouncetrack MedAce2,100Legend2,400Sentinel2,700Valour3,000Leaderboard →
rA Smoothtrack MedAce2,400Legend2,700Sentinel3,000Valour3,300Leaderboard →
rA Precisesphere MedAce2,400Legend2,700Sentinel3,000Valour3,300Leaderboard →
Reactive
rA Airtrack MedAce2,000Legend2,400Sentinel2,800Valour3,200Leaderboard →
rA Reactivesphere MedAce2,000Legend2,400Sentinel2,800Valour3,200Leaderboard →
rA Strafetrack MedAce2,000Legend2,300Sentinel2,600Valour2,900Leaderboard →
Flick
rA Wideflick MedAce84Legend91Sentinel98Valour105Leaderboard →
rA Speedflick MedAce114Legend121Sentinel128Valour135Leaderboard →
rA Orbflick MedAce108Legend114Sentinel120Valour126Leaderboard →
Track
rA Headswitch MedAce50Legend55Sentinel60Valour65Leaderboard →
rA Waveswitch MedAce45Legend49Sentinel53Valour57Leaderboard →
rA XYswitch MedAce69Legend76Sentinel83Valour90Leaderboard →